Book Review: Coding Games with Scratch
July 11, 2022
This book caught my eye because, as a youth, I enjoyed learning LOGO (specifically, SmartLOGO) and Scratch is a modern equivalent of that fundamental gateway drug.
Scratch seems like an ideal way to introduce OO concepts, and the built-in sprites make it much easier to make a functional game without getting bogged down with pixels. The Scratch runtime is freely distributed; sort of. You must deploy your creation on their website, which automatically makes it eligible for modification (AKA “remixing”) by others. (A sly indoctrination into open source culture.)
Like all DK publications, the book is visually engaging and well-designed. The copy I read was an older edition, but I see that it is regularly updated to keep up with Scratch releases.
I borrowed the book from my favorite neighborhood Little Free Library, but you can get yours at the Amazon.